hi there! i'm elena,
a level designer!
level design works
Borderlands 2 inspired map
Far Cry 5 Arcade map
about me
I ensures the game aligns with the original vision
{linkedin}
{visit my blog}
{read my cv}
ellen.speranskaya@gmail.com
Writes clear documentation
about me
hard skills
I can be the one in your team, who:
and who:
Keeps documentation up-to-date

Generates creative ideas
Turns ideas into reality

Ensures the game aligns with the original vision

Has a good eye for visuals

Pays meticulous attention to detail to ensure a PhhOLIvvSHfinal product

POLISHED
Adobe Photoshop
Adobe illustartor
Adobe indesign
Adobe Premiere Pro
Adobe after effects
midjourney
software I use
Unreal Engine's my best friend!
Unity is my friend too, just not my bestie
I have experience with this software as well:
Can't see the software you use? Don't worry — I'll get up to speed in just 2 weeks!
sound:
Ableton Live
Adobe Audition
Audacity
other:
Notion
Miro
Google Docs
Google Sheets
Google Slides
SVn
Plastic
3D:
Blender
Maya
Cinema 4D
Substance Designer
Substance Painter
Marmoset Toolbag 3
visualisation:
Designs game systems
Analyzes and draws insights from existing games
Fine-tunes game pacing
I take responsibility for my tasks and communicate openly if any challenges arise, ensuring we address them before they become major issues.
I am adaptable and willing to let go of ideas when it benefits the project's success.
I am dedicated to iterating and refining every part of the project.
I am fully committed to delivering the best possible product while prioritizing the comfort of everyone involved.
I'm adept at active listening, valuing every voice I encounter.
I have a strong track record of providing constructive feedback, which was well-received even by second-year students.
Constructive criticism is welcomed with open arms. Please, share your insights and help me improve!
i HAVE A NATURAL TALENT FOR MANAGING AND OVERSEEING TASKS WITH A GENTLE APPROACH.

more about me
soft skills
I'm an effective listener and communicator!
I approach my work with maturity
Crafts diverse game levels, from first-person to third-person and top-down
Genuinely loves math in games
experience
2018-2022
Education
Bachelor's
in Game design


HSE Art and Design School, Moscow, Russia

2022-2023
Teaching
Teacher's Assistant
in Game design


HSE Art and Design School, Moscow, Russia

UCF FIEA,
Orlando, Florida, USA
Freelance
Various freelance
projects:Design documentation and
level design



2023-2024
Languages:
English (C1 level in IELTS)
Russian (native)
Master's Degree
Master's in interactive entertainment



2024-2025
ellen.speranskaya@gmail.com
I ensures the game aligns with the original vision
{linkedin}
{visit my blog}
{read my cv}
hard skills
I can be the one in your team, who:
and who:
Generates creative ideas
more about me
soft skills
I'm an effective listener and communicator!
I approach my work with maturity
Genuinely loves math in games
Can't see the software you use? Don't worry — I'll get up to speed in just 2 weeks!
I am fully committed to delivering the best possible product while prioritizing the comfort of everyone involved.
3D:
Marmoset Toolbag 3
Maya
Cinema 4D
Blender
Substance Painter
Substance Designer
experience
2018-2022
Education
Bachelor's in


HSE Art and Design School, Moscow, Russia

2022-2023
Teaching
Teacher's Assistant in


HSE Art and Design School, Moscow, Russia

2023-2024
Freelance
Various freelance projects:
Design documentation and level design




Languages:
  • English (C1 level in IELTS)
I take responsibility for my tasks and communicate openly if any challenges arise, ensuring we address them before they become major issues.
  • Russian (native)
software I use
  • Unreal Engine's my best friend!
  • Unity is my friend too, just not my bestie
POLISHED
I am adaptable and willing to let go of ideas when it benefits the project's success.
other:
Plastic
SVn
Miro
Google Docs
Notion
Google Slides
Google Sheets
visualisation:
Adobe Photoshop
Adobe illustartor
Adobe indesign
Adobe Premiere Pro
Adobe after effects
midjourney
sound:
Adobe Audition
Audacity
Ableton Live
I am dedicated to iterating and refining every part of the project.
Crafts diverse game levels, from first-person to third-person and top-down
Designs game systems
Fine-tunes game pacing
Keeps documentation up-to-date
Writes clear documentation
I'm adept at active listening, valuing every voice I encounter.
I have a strong track record of providing constructive feedback, which was well-received even by second-year students
Constructive criticism is welcomed with open arms. Please, share your insights and help me improve!
I have a natural talent for managing and overseeing tasks with a gentle approach.
Ensures the game aligns with the original vision
Analyzes and draws insights from existing games
Pays meticulous attention to detail to ensure
a PhhOLIvvSHfinal product
Has a good eye for visuals
Turns ideas into reality
2024-2025
Master's Degree
Master's in interactive entertainment



UCF FIEA,
Orlando, Florida, Usa